Show the traceback when a Lua script error happens

This commit is contained in:
Louis-Antoine 2020-05-30 20:24:33 +02:00
parent b7c5163419
commit 1bacaedde2
3 changed files with 202 additions and 79 deletions

View File

@ -253,6 +253,7 @@ boolean LUAh_MobjHook(mobj_t *mo, enum hook which)
I_Assert(mo->type < NUMMOBJTYPES);
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
@ -260,12 +261,12 @@ boolean LUAh_MobjHook(mobj_t *mo, enum hook which)
if (hookp->type != which)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, mo, META_MOBJ);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -282,12 +283,12 @@ boolean LUAh_MobjHook(mobj_t *mo, enum hook which)
if (hookp->type != which)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, mo, META_MOBJ);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -311,18 +312,19 @@ boolean LUAh_PlayerHook(player_t *plr, enum hook which)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = playerhooks; hookp; hookp = hookp->next)
{
if (hookp->type != which)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, plr, META_PLAYER);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -346,6 +348,7 @@ void LUAh_MapChange(INT16 mapnumber)
return;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
lua_pushinteger(gL, mapnumber);
for (hookp = roothook; hookp; hookp = hookp->next)
@ -356,7 +359,10 @@ void LUAh_MapChange(INT16 mapnumber)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
LUA_Call(gL, 1);
if (lua_pcall(gL, 1, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_settop(gL, 0);
@ -370,6 +376,7 @@ void LUAh_MapLoad(void)
return;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
lua_pushinteger(gL, gamemap);
for (hookp = roothook; hookp; hookp = hookp->next)
@ -380,7 +387,10 @@ void LUAh_MapLoad(void)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
LUA_Call(gL, 1);
if (lua_pcall(gL, 1, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_settop(gL, 0);
@ -394,6 +404,7 @@ void LUAh_PlayerJoin(int playernum)
return;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
lua_pushinteger(gL, playernum);
for (hookp = roothook; hookp; hookp = hookp->next)
@ -404,7 +415,10 @@ void LUAh_PlayerJoin(int playernum)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
LUA_Call(gL, 1);
if (lua_pcall(gL, 1, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_settop(gL, 0);
@ -417,6 +431,8 @@ void LUAh_PreThinkFrame(void)
if (!gL || !(hooksAvailable[hook_PreThinkFrame/8] & (1<<(hook_PreThinkFrame%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type != hook_PreThinkFrame)
@ -424,13 +440,15 @@ void LUAh_PreThinkFrame(void)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for frame (after mobj and player thinkers)
@ -440,6 +458,8 @@ void LUAh_ThinkFrame(void)
if (!gL || !(hooksAvailable[hook_ThinkFrame/8] & (1<<(hook_ThinkFrame%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type != hook_ThinkFrame)
@ -447,15 +467,16 @@ void LUAh_ThinkFrame(void)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
hookp->error = true;
}
}
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for frame (at end of tick, ie after overlays, precipitation, specials)
void LUAh_PostThinkFrame(void)
@ -464,6 +485,8 @@ void LUAh_PostThinkFrame(void)
if (!gL || !(hooksAvailable[hook_PostThinkFrame/8] & (1<<(hook_PostThinkFrame%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type != hook_PostThinkFrame)
@ -471,13 +494,15 @@ void LUAh_PostThinkFrame(void)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for mobj collisions
@ -491,6 +516,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
I_Assert(thing1->type < NUMMOBJTYPES);
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj collision hooks
for (hookp = mobjcollidehooks[MT_NULL]; hookp; hookp = hookp->next)
@ -498,7 +524,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
if (hookp->type != which)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, thing1, META_MOBJ);
LUA_PushUserdata(gL, thing2, META_MOBJ);
@ -507,7 +533,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -529,7 +555,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
if (hookp->type != which)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, thing1, META_MOBJ);
LUA_PushUserdata(gL, thing2, META_MOBJ);
@ -538,7 +564,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -569,6 +595,7 @@ UINT8 LUAh_MobjLineCollideHook(mobj_t *thing, line_t *line, enum hook which)
I_Assert(thing->type < NUMMOBJTYPES);
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj collision hooks
for (hookp = mobjcollidehooks[MT_NULL]; hookp; hookp = hookp->next)
@ -576,7 +603,7 @@ UINT8 LUAh_MobjLineCollideHook(mobj_t *thing, line_t *line, enum hook which)
if (hookp->type != which)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, thing, META_MOBJ);
LUA_PushUserdata(gL, line, META_LINE);
@ -585,7 +612,7 @@ UINT8 LUAh_MobjLineCollideHook(mobj_t *thing, line_t *line, enum hook which)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -607,7 +634,7 @@ UINT8 LUAh_MobjLineCollideHook(mobj_t *thing, line_t *line, enum hook which)
if (hookp->type != which)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, thing, META_MOBJ);
LUA_PushUserdata(gL, line, META_LINE);
@ -616,7 +643,7 @@ UINT8 LUAh_MobjLineCollideHook(mobj_t *thing, line_t *line, enum hook which)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -648,16 +675,17 @@ boolean LUAh_MobjThinker(mobj_t *mo)
I_Assert(mo->type < NUMMOBJTYPES);
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj thinker hooks
for (hookp = mobjthinkerhooks[MT_NULL]; hookp; hookp = hookp->next)
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, mo, META_MOBJ);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -671,12 +699,12 @@ boolean LUAh_MobjThinker(mobj_t *mo)
for (hookp = mobjthinkerhooks[mo->type]; hookp; hookp = hookp->next)
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, mo, META_MOBJ);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -703,6 +731,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
I_Assert(special->type < NUMMOBJTYPES);
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic touch special hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
@ -710,7 +739,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
if (hookp->type != hook_TouchSpecial)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, special, META_MOBJ);
LUA_PushUserdata(gL, toucher, META_MOBJ);
@ -719,7 +748,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -736,7 +765,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
if (hookp->type != hook_TouchSpecial)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, special, META_MOBJ);
LUA_PushUserdata(gL, toucher, META_MOBJ);
@ -745,7 +774,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -772,6 +801,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
I_Assert(target->type < NUMMOBJTYPES);
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic should damage hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
@ -779,7 +809,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
if (hookp->type != hook_ShouldDamage)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@ -794,7 +824,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
if (lua_pcall(gL, 5, 1, 0)) {
if (lua_pcall(gL, 5, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -815,7 +845,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
{
if (hookp->type != hook_ShouldDamage)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@ -830,7 +860,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
if (lua_pcall(gL, 5, 1, 0)) {
if (lua_pcall(gL, 5, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -862,6 +892,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
I_Assert(target->type < NUMMOBJTYPES);
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj damage hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
@ -869,7 +900,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
if (hookp->type != hook_MobjDamage)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@ -884,7 +915,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
if (lua_pcall(gL, 5, 1, 0)) {
if (lua_pcall(gL, 5, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -901,7 +932,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
if (hookp->type != hook_MobjDamage)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@ -916,7 +947,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
if (lua_pcall(gL, 5, 1, 0)) {
if (lua_pcall(gL, 5, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -943,6 +974,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8
I_Assert(target->type < NUMMOBJTYPES);
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj death hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
@ -950,7 +982,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8
if (hookp->type != hook_MobjDeath)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@ -963,7 +995,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
if (lua_pcall(gL, 4, 1, 0)) {
if (lua_pcall(gL, 4, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -980,7 +1012,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8
if (hookp->type != hook_MobjDeath)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@ -993,7 +1025,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
if (lua_pcall(gL, 4, 1, 0)) {
if (lua_pcall(gL, 4, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1018,13 +1050,14 @@ boolean LUAh_BotTiccmd(player_t *bot, ticcmd_t *cmd)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type != hook_BotTiccmd)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, bot, META_PLAYER);
LUA_PushUserdata(gL, cmd, META_TICCMD);
@ -1033,7 +1066,7 @@ boolean LUAh_BotTiccmd(player_t *bot, ticcmd_t *cmd)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1058,6 +1091,7 @@ boolean LUAh_BotAI(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
@ -1065,7 +1099,7 @@ boolean LUAh_BotAI(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|| (hookp->s.str && strcmp(hookp->s.str, ((skin_t*)tails->skin)->name)))
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, sonic, META_MOBJ);
LUA_PushUserdata(gL, tails, META_MOBJ);
@ -1074,7 +1108,7 @@ boolean LUAh_BotAI(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 8, 0)) {
if (lua_pcall(gL, 2, 8, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1121,13 +1155,14 @@ boolean LUAh_BotRespawn(mobj_t *sonic, mobj_t *tails)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type != hook_BotRespawn)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, sonic, META_MOBJ);
LUA_PushUserdata(gL, tails, META_MOBJ);
@ -1136,7 +1171,7 @@ boolean LUAh_BotRespawn(mobj_t *sonic, mobj_t *tails)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1166,13 +1201,14 @@ boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = linedefexecutorhooks; hookp; hookp = hookp->next)
{
if (strcmp(hookp->s.str, line->text))
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, line, META_LINE);
LUA_PushUserdata(gL, mo, META_MOBJ);
@ -1183,7 +1219,10 @@ boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
LUA_Call(gL, 3);
if (lua_pcall(gL, 3, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
hooked = true;
}
@ -1200,13 +1239,14 @@ boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type != hook_PlayerMsg)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, &players[source], META_PLAYER); // Source player
if (flags & 2 /*HU_CSAY*/) { // csay TODO: make HU_CSAY accessible outside hu_stuff.c
@ -1230,7 +1270,7 @@ boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg)
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
if (lua_pcall(gL, 4, 1, 0)) {
if (lua_pcall(gL, 4, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1256,6 +1296,7 @@ boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source, UINT8
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
@ -1263,7 +1304,7 @@ boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source, UINT8
|| (hookp->s.mt && !(inflictor && hookp->s.mt == inflictor->type)))
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@ -1276,7 +1317,7 @@ boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source, UINT8
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
if (lua_pcall(gL, 4, 1, 0)) {
if (lua_pcall(gL, 4, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1295,7 +1336,7 @@ boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source, UINT8
void LUAh_NetArchiveHook(lua_CFunction archFunc)
{
hook_p hookp;
int errorhandlerindex;
if (!gL || !(hooksAvailable[hook_NetVars/8] & (1<<(hook_NetVars%8))))
return;
@ -1303,8 +1344,11 @@ void LUAh_NetArchiveHook(lua_CFunction archFunc)
I_Assert(lua_gettop(gL) > 0);
I_Assert(lua_istable(gL, -1));
lua_pushcfunction(gL, LUA_GetErrorMessage);
errorhandlerindex = lua_gettop(gL);
// tables becomes an upvalue of archFunc
lua_pushvalue(gL, -1);
lua_pushvalue(gL, -2);
lua_pushcclosure(gL, archFunc, 1);
// stack: tables, archFunc
@ -1316,10 +1360,13 @@ void LUAh_NetArchiveHook(lua_CFunction archFunc)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2); // archFunc
LUA_Call(gL, 1);
if (lua_pcall(gL, 1, 0, errorhandlerindex)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_pop(gL, 1); // pop archFunc
lua_pop(gL, 2); // Pop archFunc and error handler
// stack: tables
}
@ -1331,6 +1378,7 @@ boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj map thing spawn hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
@ -1338,7 +1386,7 @@ boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing)
if (hookp->type != hook_MapThingSpawn)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, mo, META_MOBJ);
LUA_PushUserdata(gL, mthing, META_MAPTHING);
@ -1347,7 +1395,7 @@ boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1364,7 +1412,7 @@ boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing)
if (hookp->type != hook_MapThingSpawn)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, mo, META_MOBJ);
LUA_PushUserdata(gL, mthing, META_MAPTHING);
@ -1373,7 +1421,7 @@ boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1398,6 +1446,7 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj follow item hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
@ -1405,7 +1454,7 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
if (hookp->type != hook_FollowMobj)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, mobj, META_MOBJ);
@ -1414,7 +1463,7 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1431,7 +1480,7 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
if (hookp->type != hook_FollowMobj)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, mobj, META_MOBJ);
@ -1440,7 +1489,7 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1465,13 +1514,14 @@ UINT8 LUAh_PlayerCanDamage(player_t *player, mobj_t *mobj)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = playerhooks; hookp; hookp = hookp->next)
{
if (hookp->type != hook_PlayerCanDamage)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, mobj, META_MOBJ);
@ -1480,7 +1530,7 @@ UINT8 LUAh_PlayerCanDamage(player_t *player, mobj_t *mobj)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1508,13 +1558,14 @@ void LUAh_PlayerQuit(player_t *plr, kickreason_t reason)
return;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type != hook_PlayerQuit)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, plr, META_PLAYER); // Player that quit
lua_pushinteger(gL, reason); // Reason for quitting
@ -1523,7 +1574,10 @@ void LUAh_PlayerQuit(player_t *plr, kickreason_t reason)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
LUA_Call(gL, 2);
if (lua_pcall(gL, 2, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_settop(gL, 0);
@ -1536,6 +1590,8 @@ void LUAh_IntermissionThinker(void)
if (!gL || !(hooksAvailable[hook_IntermissionThinker/8] & (1<<(hook_IntermissionThinker%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type != hook_IntermissionThinker)
@ -1543,13 +1599,15 @@ void LUAh_IntermissionThinker(void)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for team switching
@ -1562,13 +1620,14 @@ boolean LUAh_TeamSwitch(player_t *player, int newteam, boolean fromspectators, b
return true;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = playerhooks; hookp; hookp = hookp->next)
{
if (hookp->type != hook_TeamSwitch)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
lua_pushinteger(gL, newteam);
@ -1583,7 +1642,7 @@ boolean LUAh_TeamSwitch(player_t *player, int newteam, boolean fromspectators, b
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
if (lua_pcall(gL, 5, 1, 0)) {
if (lua_pcall(gL, 5, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1608,6 +1667,8 @@ UINT8 LUAh_ViewpointSwitch(player_t *player, player_t *newdisplayplayer, boolean
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
hud_running = true; // local hook
for (hookp = playerhooks; hookp; hookp = hookp->next)
@ -1615,7 +1676,7 @@ UINT8 LUAh_ViewpointSwitch(player_t *player, player_t *newdisplayplayer, boolean
if (hookp->type != hook_ViewpointSwitch)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, newdisplayplayer, META_PLAYER);
@ -1626,7 +1687,7 @@ UINT8 LUAh_ViewpointSwitch(player_t *player, player_t *newdisplayplayer, boolean
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1644,6 +1705,7 @@ UINT8 LUAh_ViewpointSwitch(player_t *player, player_t *newdisplayplayer, boolean
}
lua_settop(gL, 0);
hud_running = false;
return canSwitchView;
@ -1659,6 +1721,8 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend)
return true;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
hud_running = true; // local hook
for (hookp = playerhooks; hookp; hookp = hookp->next)
@ -1666,7 +1730,7 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend)
if (hookp->type != hook_SeenPlayer)
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, seenfriend, META_PLAYER);
@ -1675,7 +1739,7 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1688,6 +1752,7 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend)
}
lua_settop(gL, 0);
hud_running = false;
return hasSeenPlayer;
@ -1702,6 +1767,8 @@ boolean LUAh_ShouldJingleContinue(player_t *player, const char *musname)
return true;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
hud_running = true; // local hook
for (hookp = roothook; hookp; hookp = hookp->next)
@ -1710,7 +1777,7 @@ boolean LUAh_ShouldJingleContinue(player_t *player, const char *musname)
|| (hookp->s.str && strcmp(hookp->s.str, musname)))
continue;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
lua_pushstring(gL, musname);
@ -1719,7 +1786,7 @@ boolean LUAh_ShouldJingleContinue(player_t *player, const char *musname)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@ -1732,6 +1799,7 @@ boolean LUAh_ShouldJingleContinue(player_t *player, const char *musname)
}
lua_settop(gL, 0);
hud_running = false;
return keepplaying;

View File

@ -78,6 +78,58 @@ FUNCNORETURN static int LUA_Panic(lua_State *L)
#endif
}
#define LEVELS1 12 // size of the first part of the stack
#define LEVELS2 10 // size of the second part of the stack
// Error handler used with pcall() when loading scripts or calling hooks
// Takes a string with the original error message,
// appends the traceback to it, and return the result
int LUA_GetErrorMessage(lua_State *L)
{
int level = 1;
int firstpart = 1; // still before eventual `...'
lua_Debug ar;
lua_pushliteral(L, "\nstack traceback:");
while (lua_getstack(L, level++, &ar))
{
if (level > LEVELS1 && firstpart)
{
// no more than `LEVELS2' more levels?
if (!lua_getstack(L, level + LEVELS2, &ar))
level--; // keep going
else
{
lua_pushliteral(L, "\n ..."); // too many levels
while (lua_getstack(L, level + LEVELS2, &ar)) // find last levels
level++;
}
firstpart = 0;
continue;
}
lua_pushliteral(L, "\n ");
lua_getinfo(L, "Snl", &ar);
lua_pushfstring(L, "%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
if (*ar.namewhat != '\0') // is there a name?
lua_pushfstring(L, " in function " LUA_QS, ar.name);
else
{
if (*ar.what == 'm') // main?
lua_pushfstring(L, " in main chunk");
else if (*ar.what == 'C' || *ar.what == 't')
lua_pushliteral(L, " ?"); // C function or tail call
else
lua_pushfstring(L, " in function <%s:%d>",
ar.short_src, ar.linedefined);
}
lua_concat(L, lua_gettop(L));
}
lua_concat(L, lua_gettop(L));
return 1;
}
// Moved here from lib_getenum.
int LUA_PushGlobals(lua_State *L, const char *word)
{
@ -410,11 +462,13 @@ static inline void LUA_LoadFile(MYFILE *f, char *name)
lua_lumploading = true; // turn on loading flag
if (luaL_loadbuffer(gL, f->data, f->size, va("@%s",name)) || lua_pcall(gL, 0, 0, 0)) {
lua_pushcfunction(gL, LUA_GetErrorMessage);
if (luaL_loadbuffer(gL, f->data, f->size, va("@%s",name)) || lua_pcall(gL, 0, 0, lua_gettop(gL) - 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL,-1));
lua_pop(gL,1);
}
lua_gc(gL, LUA_GCCOLLECT, 0);
lua_pop(gL, 1); // Pop error handler
lua_lumploading = false; // turn off again
}

View File

@ -39,6 +39,7 @@ void LUA_ClearExtVars(void);
extern boolean lua_lumploading; // is LUA_LoadLump being called?
int LUA_GetErrorMessage(lua_State *L);
void LUA_LoadLump(UINT16 wad, UINT16 lump);
#ifdef LUA_ALLOW_BYTECODE
void LUA_DumpFile(const char *filename);