CTF text 1
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@ -4600,7 +4600,7 @@ DoneSection2:
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HU_SetCEchoFlags(V_AUTOFADEOUT|V_ALLOWLOWERCASE);
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HU_SetCEchoFlags(V_AUTOFADEOUT|V_ALLOWLOWERCASE);
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HU_SetCEchoDuration(5);
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HU_SetCEchoDuration(5);
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HU_DoCEcho(va(M_GetText("%s%s%s\\CAPTURED THE %sBLUE FLAG%s.\\\\\\\\"), "\x85", player_names[player-players], "\x80", "\x84", "\x80"));
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HU_DoCEcho(va(M_GetText("\205%s\200\\CAPTURED THE \204BLUE FLAG\200.\\\\\\\\"), player_names[player-players]));
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if (splitscreen || players[consoleplayer].ctfteam == 1)
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if (splitscreen || players[consoleplayer].ctfteam == 1)
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S_StartSound(NULL, sfx_flgcap);
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S_StartSound(NULL, sfx_flgcap);
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@ -4633,7 +4633,7 @@ DoneSection2:
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HU_SetCEchoFlags(V_AUTOFADEOUT|V_ALLOWLOWERCASE);
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HU_SetCEchoFlags(V_AUTOFADEOUT|V_ALLOWLOWERCASE);
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HU_SetCEchoDuration(5);
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HU_SetCEchoDuration(5);
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HU_DoCEcho(va(M_GetText("%s%s%s\\CAPTURED THE %sRED FLAG%s.\\\\\\\\"), "\x84", player_names[player-players], "\x80", "\x85", "\x80"));
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HU_DoCEcho(va(M_GetText("\204%s\200\\CAPTURED THE \205RED FLAG\200.\\\\\\\\"), player_names[player-players]));
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if (splitscreen || players[consoleplayer].ctfteam == 2)
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if (splitscreen || players[consoleplayer].ctfteam == 2)
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S_StartSound(NULL, sfx_flgcap);
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S_StartSound(NULL, sfx_flgcap);
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