From 497314fdc44551a46395f41cd579d845d92b270e Mon Sep 17 00:00:00 2001 From: Sryder Date: Tue, 9 Oct 2018 19:43:18 +0100 Subject: [PATCH] Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close. No memory leak here, just a very tiny thing I noticed. --- src/sdl/i_system.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index f92cd4b6e..7b14f1f18 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -1154,6 +1154,7 @@ static void I_ShutdownJoystick2(void) D_PostEvent(&event); } + joystick2_started = 0; JoyReset(&JoyInfo2); if (!joystick_started && !joystick2_started && SDL_WasInit(SDL_INIT_JOYSTICK) == SDL_INIT_JOYSTICK) {