From 5241b83f979da3525c6b6929b0253eceea6fa7ce Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Wed, 28 Oct 2020 19:36:03 +0000 Subject: [PATCH] Fix seg->length and flength not being set at all for UDMF maps --- src/p_setup.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/p_setup.c b/src/p_setup.c index 7747f6462..8e09c34df 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -2401,6 +2401,10 @@ static boolean P_LoadExtendedSubsectorsAndSegs(UINT8 **data, nodetype_t nodetype seg->angle = R_PointToAngle2(v1->x, v1->y, v2->x, v2->y); if (seg->linedef) segs[i].offset = FixedHypot(v1->x - seg->linedef->v1->x, v1->y - seg->linedef->v1->y); + seg->length = P_SegLength(seg); +#ifdef HWRENDER + seg->flength = (rendermode == render_opengl) ? P_SegLengthFloat(seg) : 0; +#endif } return true;