diff --git a/src/f_wipe.c b/src/f_wipe.c index ad0e89c13..17ffbe0c4 100644 --- a/src/f_wipe.c +++ b/src/f_wipe.c @@ -450,15 +450,6 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu) #endif F_DoWipe(fmask); - // draw level title - if ((WipeStageTitle && st_overlay) - && !(mapheaderinfo[gamemap-1]->levelflags & LF_NOTITLECARD) - && *mapheaderinfo[gamemap-1]->lvlttl != '\0') - { - ST_runTitleCard(); - ST_drawWipeTitleCard(); - } - I_OsPolling(); I_UpdateNoBlit(); diff --git a/src/st_stuff.c b/src/st_stuff.c index 2b1b8e3ca..4e8afa16a 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -1202,7 +1202,7 @@ void ST_startTitleCard(void) // initialize HUD variables lt_ticker = lt_exitticker = lt_lasttic = 0; - lt_endtime = 2*TICRATE; + lt_endtime = 2*TICRATE + (10*NEWTICRATERATIO); lt_scroll = BASEVIDWIDTH * FRACUNIT; lt_zigzag = -((lt_patches[1])->width * FRACUNIT); lt_mom = 0;