Regardless of what I'm doing next, this removal of limits in this place still should've been done a while ago.

This commit is contained in:
toasterbabe 2016-11-23 22:20:47 +00:00
parent 85fb02aaf6
commit 1424c3f6cd

View file

@ -6982,12 +6982,8 @@ static void P_MovePlayer(player_t *player)
break;
// Armageddon shield activation
case SH_ARMAGEDDON:
// Don't let Super Sonic or invincibility use it
if (!(player->powers[pw_super] || player->powers[pw_invulnerability]))
{
player->pflags |= PF_THOKKED|PF_SHIELDABILITY;
P_BlackOw(player);
}
player->pflags |= PF_THOKKED|PF_SHIELDABILITY;
P_BlackOw(player);
break;
// Attract shield activation
case SH_ATTRACT: