Revert "Merge branch '144-scrolltweaks' into 'master'"

This reverts merge request !213
This commit is contained in:
Monster Iestyn 2019-06-04 17:34:59 +00:00
parent 68585dbc70
commit 0fd3668111
1 changed files with 38 additions and 107 deletions

View File

@ -7746,22 +7746,11 @@ static void P_SpawnScrollers(void)
for (i = 0; i < numlines; i++, l++)
{
fixed_t dx = l->dx; // direction and speed of scrolling
fixed_t dy = l->dy;
fixed_t dx = l->dx >> SCROLL_SHIFT; // direction and speed of scrolling
fixed_t dy = l->dy >> SCROLL_SHIFT;
INT32 control = -1, accel = 0; // no control sector or acceleration
INT32 special = l->special;
// If front texture X offset provided, override the amount with it.
if (sides[l->sidenum[0]].textureoffset != 0)
{
fixed_t len = sides[l->sidenum[0]].textureoffset;
fixed_t h = FixedHypot(dx, dy);
dx = FixedMul(FixedDiv(dx, h), len);
dy = FixedMul(FixedDiv(dy, h), len);
}
dx = dx >> SCROLL_SHIFT;
dy = dy >> SCROLL_SHIFT;
// These types are same as the ones they get set to except that the
// first side's sector's heights cause scrolling when they change, and
// this linedef controls the direction and speed of the scrolling. The
@ -7796,14 +7785,8 @@ static void P_SpawnScrollers(void)
case 513: // scroll effect ceiling
case 533: // scroll and carry objects on ceiling
if (l->tag == 0)
Add_Scroller(sc_ceiling, -dx, dy, control, l->frontsector - sectors, accel, l->flags & ML_NOCLIMB);
else
{
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Scroller(sc_ceiling, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
}
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Scroller(sc_ceiling, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
if (special != 533)
break;
/* FALLTHRU */
@ -7811,26 +7794,14 @@ static void P_SpawnScrollers(void)
case 523: // carry objects on ceiling
dx = FixedMul(dx, CARRYFACTOR);
dy = FixedMul(dy, CARRYFACTOR);
if (l->tag == 0)
Add_Scroller(sc_carry_ceiling, dx, dy, control, l->frontsector - sectors, accel, l->flags & ML_NOCLIMB);
else
{
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Scroller(sc_carry_ceiling, dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
}
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Scroller(sc_carry_ceiling, dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
break;
case 510: // scroll effect floor
case 530: // scroll and carry objects on floor
if (l->tag == 0)
Add_Scroller(sc_floor, -dx, dy, control, l->frontsector - sectors, accel, l->flags & ML_NOCLIMB);
else
{
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Scroller(sc_floor, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
}
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Scroller(sc_floor, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
if (special != 530)
break;
/* FALLTHRU */
@ -7838,14 +7809,8 @@ static void P_SpawnScrollers(void)
case 520: // carry objects on floor
dx = FixedMul(dx, CARRYFACTOR);
dy = FixedMul(dy, CARRYFACTOR);
if (l->tag == 0)
Add_Scroller(sc_carry, dx, dy, control, l->frontsector - sectors, accel, l->flags & ML_NOCLIMB);
else
{
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Scroller(sc_carry, dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
}
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Scroller(sc_carry, dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
break;
// scroll wall according to linedef
@ -9208,77 +9173,43 @@ static void P_SpawnPushers(void)
line_t *l = lines;
register INT32 s;
mobj_t *thing;
pushertype_e pushertype;
fixed_t dx, dy;
for (i = 0; i < numlines; i++, l++)
{
switch (l->special)
{
case 541: // wind
pushertype = p_wind;
break;
case 544: // current
pushertype = p_current;
break;
case 547: // push/pull
if (l->tag == 0)
{
s = l->frontsector - sectors;
if ((thing = P_GetPushThing(s)) != NULL) // No MT_P* means no effect
Add_Pusher(p_push, l->dx, l->dy, thing, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
}
else
case 541: // wind
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Pusher(p_wind, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
break;
case 544: // current
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Pusher(p_current, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
break;
case 547: // push/pull
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
{
if ((thing = P_GetPushThing(s)) != NULL) // No MT_P* means no effect
thing = P_GetPushThing(s);
if (thing) // No MT_P* means no effect
Add_Pusher(p_push, l->dx, l->dy, thing, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
}
continue;
case 545: // current up
pushertype = p_upcurrent;
break;
case 546: // current down
pushertype = p_downcurrent;
break;
case 542: // wind up
pushertype = p_upwind;
break;
case 543: // wind down
pushertype = p_downwind;
break;
default:
continue;
break;
case 545: // current up
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Pusher(p_upcurrent, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
break;
case 546: // current down
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Pusher(p_downcurrent, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
break;
case 542: // wind up
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Pusher(p_upwind, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
break;
case 543: // wind down
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Pusher(p_downwind, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
break;
}
dx = l->dx;
dy = l->dy;
// Obtain versor and scale it up according to texture offset, if provided; line length is ignored in this case.
if (sides[l->sidenum[0]].textureoffset != 0)
{
fixed_t len = sides[l->sidenum[0]].textureoffset;
fixed_t h = FixedHypot(dx, dy);
dx = FixedMul(FixedDiv(dx, h), len);
dy = FixedMul(FixedDiv(dy, h), len);
}
if (l->tag == 0)
Add_Pusher(pushertype, dx, dy, NULL, l->frontsector - sectors, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
else
{
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
Add_Pusher(pushertype, dx, dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
}
}
}
static void P_SearchForDisableLinedefs(void)