Only do this if the admin player isn't the server host also.

This commit is contained in:
Steel Titanium 2018-08-30 18:32:26 -04:00
parent 9d3aad9036
commit 0f5d685d1f
1 changed files with 13 additions and 1 deletions

View File

@ -2697,6 +2697,12 @@ static void Command_Login_f(void)
XBOXSTATIC UINT8 finalmd5[16];
const char *pw;
if (!netgame)
{
CONS_Printf(M_GetText("This only works in a netgame.\n"));
return;
}
// If the server uses login, it will effectively just remove admin privileges
// from whoever has them. This is good.
if (COM_Argc() != 2)
@ -2764,6 +2770,12 @@ static void Command_Verify_f(void)
return;
}
if (!netgame)
{
CONS_Printf(M_GetText("This only works in a netgame.\n"));
return;
}
if (COM_Argc() != 2)
{
CONS_Printf(M_GetText("verify <node>: give admin privileges to a node\n"));
@ -3075,7 +3087,7 @@ static void Command_Addfile(void)
WRITEMEM(buf_p, md5sum, 16);
}
if (adminplayer == consoleplayer) // Request to add file
if (adminplayer == consoleplayer && (!server)) // Request to add file
SendNetXCmd(XD_REQADDFILE, buf, buf_p - buf);
else
SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);