Update Zone Builder configuration.

This commit is contained in:
sphere 2021-04-10 17:44:42 +02:00
parent 00e81cac8e
commit 0d628c351a
1 changed files with 104 additions and 42 deletions

View File

@ -746,13 +746,13 @@ linedeftypes
20
{
title = "First Line";
title = "PolyObject First Line";
prefix = "(20)";
}
22
{
title = "Parameters";
title = "PolyObject Parameters";
prefix = "(22)";
flags8text = "[3] Set translucency by X offset";
flags32text = "[5] Render outer sides only";
@ -765,19 +765,19 @@ linedeftypes
30
{
title = "Waving Flag";
title = "PolyObject Waving Flag";
prefix = "(30)";
}
31
{
title = "Displacement by Front Sector";
title = "Move PolyObject by Front Sector Displacement";
prefix = "(31)";
}
32
{
title = "Angular Displacement by Front Sector";
title = "Rotate PolyObject by Front Sector Displacement";
prefix = "(32)";
flags64text = "[6] Don't turn players";
flags512text = "[9] Turn all objects";
@ -2498,35 +2498,35 @@ linedeftypes
480
{
title = "Door Slide";
title = "PolyObject Door Slide";
prefix = "(480)";
flags8text = "[3] Set delay by backside sector";
}
481
{
title = "Door Swing";
title = "PolyObject Door Swing";
prefix = "(481)";
flags8text = "[3] Set delay by backside sector";
}
482
{
title = "Move";
title = "Move PolyObject";
prefix = "(482)";
flags8text = "[3] Set delay by backside sector";
}
483
{
title = "Move, Override";
title = "Move PolyObject, Override";
prefix = "(483)";
flags8text = "[3] Set delay by backside sector";
}
484
{
title = "Rotate Right";
title = "Rotate PolyObject Right";
prefix = "(484)";
flags8text = "[3] Set delay by backside sector";
flags64text = "[6] Don't turn players";
@ -2535,7 +2535,7 @@ linedeftypes
485
{
title = "Rotate Right, Override";
title = "Rotate PolyObject Right, Override";
prefix = "(485)";
flags8text = "[3] Set delay by backside sector";
flags64text = "[6] Don't turn players";
@ -2544,7 +2544,7 @@ linedeftypes
486
{
title = "Rotate Left";
title = "Rotate PolyObject Left";
prefix = "(486)";
flags8text = "[3] Set delay by backside sector";
flags64text = "[6] Don't turn players";
@ -2553,7 +2553,7 @@ linedeftypes
487
{
title = "Rotate Left, Override";
title = "Rotate PolyObject Left, Override";
prefix = "(487)";
flags8text = "[3] Set delay by backside sector";
flags64text = "[6] Don't turn players";
@ -2562,7 +2562,7 @@ linedeftypes
488
{
title = "Move by Waypoints";
title = "Move PolyObject by Waypoints";
prefix = "(488)";
flags8text = "[3] Set delay by backside sector";
flags32text = "[5] Reverse order";
@ -2573,7 +2573,7 @@ linedeftypes
489
{
title = "Turn Invisible, Intangible";
title = "Turn PolyObject Invisible, Intangible";
prefix = "(489)";
flags8text = "[3] Set delay by backside sector";
flags64text = "[6] Only invisible";
@ -2581,7 +2581,7 @@ linedeftypes
490
{
title = "Turn Visible, Tangible";
title = "Turn PolyObject Visible, Tangible";
prefix = "(490)";
flags8text = "[3] Set delay by backside sector";
flags64text = "[6] Only visible";
@ -2589,7 +2589,7 @@ linedeftypes
491
{
title = "Set Translucency";
title = "Set PolyObject Translucency";
prefix = "(491)";
flags8text = "[3] Set delay by backside sector";
flags16text = "[4] Set raw alpha by Front X";
@ -2598,7 +2598,7 @@ linedeftypes
492
{
title = "Fade Translucency";
title = "Fade PolyObject Translucency";
prefix = "(492)";
flags8text = "[3] Set delay by backside sector";
flags16text = "[4] Set raw alpha by Front X";
@ -3393,6 +3393,7 @@ thingtypes
width = 8;
height = 28;
angletext = "Jump strength";
fixedrotation = 1;
}
103
{
@ -3431,6 +3432,7 @@ thingtypes
width = 12;
height = 64;
angletext = "Firing delay";
fixedrotation = 1;
}
122
{
@ -3547,9 +3549,10 @@ thingtypes
{
title = "Pterabyte Spawner";
sprite = "PTERA2A8";
width = 16;
height = 16;
parametertext = "No. Pterabytes";
width = 24;
height = 48;
parametertext = "Spawns +1";
arrow = 0;
}
136
{
@ -3771,6 +3774,7 @@ thingtypes
height = 16;
sprite = "internal:capsule";
angletext = "Tag";
fixedrotation = 1;
}
292
{
@ -3781,11 +3785,13 @@ thingtypes
flags8text = "[8] Sea Egg shooting point";
sprite = "internal:eggmanway";
angletext = "No. (Sea Egg)";
fixedrotation = 1;
flagsvaluetext = "No. (Brak)";
parametertext = "Next";
}
293
{
arrow = 0;
title = "Metal Sonic Gather Point";
sprite = "internal:metal";
width = 8;
@ -3793,6 +3799,7 @@ thingtypes
}
294
{
arrow = 0;
title = "Fang Waypoint";
flags8text = "[8] Center waypoint";
sprite = "internal:eggmanway";
@ -3820,79 +3827,79 @@ thingtypes
301
{
title = "Bounce Ring";
sprite = "internal:RNGBA0";
sprite = "RNGBA0";
}
302
{
title = "Rail Ring";
sprite = "internal:RNGRA0";
sprite = "RNGRA0";
}
303
{
title = "Infinity Ring";
sprite = "internal:RNGIA0";
sprite = "RNGIA0";
}
304
{
title = "Automatic Ring";
sprite = "internal:RNGAA0";
sprite = "RNGAA0";
}
305
{
title = "Explosion Ring";
sprite = "internal:RNGEA0";
sprite = "RNGEA0";
}
306
{
title = "Scatter Ring";
sprite = "internal:RNGSA0";
sprite = "RNGSA0";
}
307
{
title = "Grenade Ring";
sprite = "internal:RNGGA0";
sprite = "RNGGA0";
}
308
{
title = "CTF Team Ring (Red)";
sprite = "internal:RRNGA0";
sprite = "internal:TRNGA0r";
width = 16;
}
309
{
title = "CTF Team Ring (Blue)";
sprite = "internal:BRNGA0";
sprite = "internal:TRNGA0b";
width = 16;
}
330
{
title = "Bounce Ring Panel";
sprite = "internal:PIKBA0";
sprite = "PIKBA0";
}
331
{
title = "Rail Ring Panel";
sprite = "internal:PIKRA0";
sprite = "PIKRA0";
}
332
{
title = "Automatic Ring Panel";
sprite = "internal:PIKAA0";
sprite = "PIKAA0";
}
333
{
title = "Explosion Ring Panel";
sprite = "internal:PIKEA0";
sprite = "PIKEA0";
}
334
{
title = "Scatter Ring Panel";
sprite = "internal:PIKSA0";
sprite = "PIKSA0";
}
335
{
title = "Grenade Ring Panel";
sprite = "internal:PIKGA0";
sprite = "PIKGA0";
}
}
@ -3986,6 +3993,7 @@ thingtypes
flags8height = 24;
flags8text = "[8] Float";
angletext = "Tag";
fixedrotation = 1;
}
}
@ -4000,6 +4008,7 @@ thingtypes
flags4text = "[4] Random (Strong)";
flags8text = "[8] Random (Weak)";
angletext = "Tag";
fixedrotation = 1;
400
{
@ -4131,6 +4140,7 @@ thingtypes
height = 44;
flags1text = "[1] Run linedef executor on pop";
angletext = "Tag";
fixedrotation = 1;
431
{
@ -4228,6 +4238,7 @@ thingtypes
height = 128;
flags4text = "[4] Respawn at center";
angletext = "Angle/Order";
fixedrotation = 1;
parametertext = "Order";
}
520
@ -4259,7 +4270,7 @@ thingtypes
flags1text = "[1] Start retracted";
flags4text = "[4] Retractable";
flags8text = "[8] Intangible";
parametertext = "Initial delay";
parametertext = "Start delay";
}
523
{
@ -4271,7 +4282,8 @@ thingtypes
flags4text = "[4] Retractable";
flags8text = "[8] Intangible";
angletext = "Retraction interval";
parametertext = "Initial delay";
fixedrotation = 1;
parametertext = "Start delay";
}
1130
{
@ -4320,6 +4332,7 @@ thingtypes
flags4text = "[4] Invisible";
flags8text = "[8] No distance check";
angletext = "Lift height";
fixedrotation = 1;
}
541
{
@ -4335,6 +4348,7 @@ thingtypes
width = 32;
height = 64;
angletext = "Strength";
fixedrotation = 1;
}
543
{
@ -4344,6 +4358,7 @@ thingtypes
height = 64;
flags8text = "[8] Respawn";
angletext = "Color";
fixedrotation = 1;
}
550
{
@ -4617,6 +4632,9 @@ thingtypes
title = "Slope Vertex";
sprite = "internal:vertexslope";
angletext = "Tag";
fixedrotation = 1;
parametertext = "Absolute?";
flagsvaluetext = "Absolute Z";
}
751
@ -4638,6 +4656,7 @@ thingtypes
title = "Zoom Tube Waypoint";
sprite = "internal:zoom";
angletext = "Order";
fixedrotation = 1;
}
754
@ -4647,6 +4666,7 @@ thingtypes
flags8text = "[8] Push using XYZ";
sprite = "GWLGA0";
angletext = "Radius";
fixedrotation = 1;
}
755
{
@ -4655,6 +4675,7 @@ thingtypes
flags8text = "[8] Pull using XYZ";
sprite = "GWLRA0";
angletext = "Radius";
fixedrotation = 1;
}
756
{
@ -4663,6 +4684,7 @@ thingtypes
width = 32;
height = 16;
angletext = "Tag";
fixedrotation = 1;
}
757
{
@ -4671,6 +4693,7 @@ thingtypes
width = 8;
height = 16;
angletext = "Tag";
fixedrotation = 1;
}
758
{
@ -4681,21 +4704,24 @@ thingtypes
{
title = "PolyObject Anchor";
sprite = "internal:polyanchor";
angletext = "ID";
angletext = "Tag";
fixedrotation = 1;
}
761
{
title = "PolyObject Spawn Point";
sprite = "internal:polycenter";
angletext = "ID";
angletext = "Tag";
fixedrotation = 1;
}
762
{
title = "PolyObject Spawn Point (Crush)";
sprite = "internal:polycentercrush";
angletext = "ID";
angletext = "Tag";
fixedrotation = 1;
}
780
{
@ -4703,6 +4729,7 @@ thingtypes
sprite = "internal:skyb";
flags4text = "[4] In-map centerpoint";
parametertext = "ID";
fixedrotation = 1;
}
}
@ -4897,6 +4924,7 @@ thingtypes
height = 16;
hangs = 1;
angletext = "Dripping interval";
fixedrotation = 1;
}
1003
{
@ -4953,7 +4981,7 @@ thingtypes
1011
{
title = "Stalagmite (DSZ2)";
sprite = "DSTGA0";
sprite = "DSTGB0";
width = 8;
height = 116;
flags4text = "[4] Double size";
@ -5038,6 +5066,8 @@ thingtypes
flags4text = "[4] No sounds";
flags8text = "[8] Double size";
angletext = "Tag";
parametertext = "Spokes";
fixedrotation = 1;
}
1105
{
@ -5048,6 +5078,8 @@ thingtypes
flags4text = "[4] No sounds";
flags8text = "[8] Double size";
angletext = "Tag";
parametertext = "Spokes";
fixedrotation = 1;
}
1106
{
@ -5058,6 +5090,8 @@ thingtypes
flags4text = "[4] No sounds";
flags8text = "[8] Red spring";
angletext = "Tag";
parametertext = "Spokes";
fixedrotation = 1;
}
1107
{
@ -5067,6 +5101,8 @@ thingtypes
height = 34;
flags8text = "[8] Double size";
angletext = "Tag";
parametertext = "Spokes";
fixedrotation = 1;
}
1108
{
@ -5086,6 +5122,8 @@ thingtypes
flags4text = "[4] No sounds";
flags8text = "[8] Double size";
angletext = "Tag";
parametertext = "Spokes";
fixedrotation = 1;
}
1110
{
@ -5095,6 +5133,8 @@ thingtypes
height = 34;
flags4text = "[4] No sounds";
angletext = "Tag";
parametertext = "Spokes";
fixedrotation = 1;
}
1111
{
@ -5224,6 +5264,7 @@ thingtypes
sprite = "EGR1A1";
width = 20;
height = 72;
arrow = 1;
}
1128
{
@ -5272,6 +5313,7 @@ thingtypes
width = 8;
height = 16;
angletext = "Tag";
fixedrotation = 1;
}
1203
{
@ -5342,6 +5384,7 @@ thingtypes
sprite = "WWSGAR";
width = 22;
height = 64;
arrow = 1;
}
1213
{
@ -5349,6 +5392,7 @@ thingtypes
sprite = "WWS2AR";
width = 22;
height = 64;
arrow = 1;
}
1214
{
@ -5356,6 +5400,7 @@ thingtypes
sprite = "WWS3ALAR";
width = 16;
height = 192;
arrow = 1;
}
1215
{
@ -5371,6 +5416,7 @@ thingtypes
sprite = "BARRA1";
width = 24;
height = 63;
arrow = 1;
}
1217
{
@ -5392,6 +5438,7 @@ thingtypes
sprite = "MCRTCLFR";
width = 22;
height = 32;
arrow = 1;
}
1220
{
@ -5399,6 +5446,7 @@ thingtypes
sprite = "MCRTIR";
width = 32;
height = 32;
arrow = 1;
}
1221
{
@ -5406,6 +5454,7 @@ thingtypes
sprite = "SALDARAL";
width = 96;
height = 160;
arrow = 1;
flags8text = "[8] Allow non-minecart players";
}
1222
@ -5467,6 +5516,7 @@ thingtypes
height = 40;
flags8text = "[8] Waves vertically";
angletext = "On/Off time";
fixedrotation = 1;
parametertext = "Strength";
}
1301
@ -5477,6 +5527,7 @@ thingtypes
height = 40;
flags8text = "[8] Shoot downwards";
angletext = "On/Off time";
fixedrotation = 1;
parametertext = "Strength";
}
1302
@ -5500,6 +5551,7 @@ thingtypes
width = 30;
height = 32;
angletext = "Initial delay";
fixedrotation = 1;
flags8text = "[8] Double size";
}
1305
@ -5537,6 +5589,7 @@ thingtypes
sprite = "WVINALAR";
width = 1;
height = 288;
arrow = 1;
}
1310
{
@ -5544,6 +5597,7 @@ thingtypes
sprite = "WVINBLBR";
width = 1;
height = 288;
arrow = 1;
}
}
@ -5901,6 +5955,7 @@ thingtypes
width = 8;
height = 4096;
sprite = "UNKNA0";
fixedrotation = 1;
1700
{
@ -5959,6 +6014,7 @@ thingtypes
flags4text = "[4] Align player to top";
flags8text = "[8] Die upon time up";
angletext = "Time limit";
fixedrotation = 1;
parametertext = "Height";
}
1704
@ -5971,6 +6027,7 @@ thingtypes
unflippable = true;
flagsvaluetext = "Pitch";
angletext = "Yaw";
fixedrotation = 1;
}
1705
{
@ -5983,6 +6040,7 @@ thingtypes
centerHitbox = true;
flagsvaluetext = "Height";
angletext = "Pitch/Yaw";
fixedrotation = 1;
}
1706
{
@ -6104,6 +6162,7 @@ thingtypes
width = 8;
height = 16;
angletext = "Jump strength";
fixedrotation = 1;
}
1806
{
@ -6336,6 +6395,7 @@ thingtypes
width = 18;
height = 28;
angletext = "Initial delay";
fixedrotation = 1;
}
2001
{
@ -6459,6 +6519,7 @@ thingtypes
sprite = "XMS6A0";
width = 52;
height = 106;
hangs = 1;
}
}
@ -6472,6 +6533,7 @@ thingtypes
flags4text = "[4] No movement";
flags8text = "[8] Hop";
angletext = "Radius";
fixedrotation = 1;
2200
{