add SF_NOSHIELDABILITY
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@ -51,7 +51,8 @@ typedef enum
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SF_NONIGHTSSUPER = 1<<15, // Disable super colors for NiGHTS (if you have SF_SUPER)
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SF_NONIGHTSSUPER = 1<<15, // Disable super colors for NiGHTS (if you have SF_SUPER)
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SF_NOSUPERSPRITES = 1<<16, // Don't use super sprites while super
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SF_NOSUPERSPRITES = 1<<16, // Don't use super sprites while super
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SF_NOSUPERJUMPBOOST = 1<<17, // Disable the jump boost given while super (i.e. Knuckles)
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SF_NOSUPERJUMPBOOST = 1<<17, // Disable the jump boost given while super (i.e. Knuckles)
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SF_CANBUSTWALLS = 1<<18, // Can naturally bust walls on contact? (i.e. Knuckles)
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SF_CANBUSTWALLS = 1<<18, // Can naturally bust walls on contact? (i.e. Knuckles)
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SF_NOSHIELDABILITY = 1<<19, // Disable shield abilities
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// free up to and including 1<<31
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// free up to and including 1<<31
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} skinflags_t;
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} skinflags_t;
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