Make input turn slow down when moving slowly

This commit is contained in:
fickleheart 2019-12-08 18:26:20 -06:00
parent a30623e4ed
commit 0cad5021a9

View file

@ -1386,7 +1386,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
fixed_t camadjustfactor = cv_cam_turnfacinginput[forplayer].value; //@TODO cvar
if (camadjustfactor)
*myangle -= cmd->sidemove * 50 * camadjustfactor;
*myangle -= cmd->sidemove * min(50, player->speed / (FRACUNIT/7)) * camadjustfactor;
}
if (abilitydirection && camera.chase && !player->climbing && !forcestrafe && (player->pflags & PF_DIRECTIONCHAR))