Attempts to make the intro a bit more shorter

Make the scene time be 5 seconds long max

Use the standard fade which is much shorter in length.
This commit is contained in:
Steel Titanium 2020-08-29 19:28:16 -04:00
parent 3ef8024697
commit 0bd71d9980
1 changed files with 2 additions and 2 deletions

View File

@ -315,7 +315,7 @@ const char *introtext[NUMINTROSCENES];
static tic_t introscenetime[NUMINTROSCENES] =
{
6*TICRATE, // STJr Presents
5*TICRATE, // STJr Presents
11*TICRATE + (TICRATE/2), // Two months had passed since...
15*TICRATE + (TICRATE/2), // As it was about to drain the rings...
14*TICRATE, // What Sonic, Tails, and Knuckles...
@ -641,7 +641,7 @@ static void F_IntroDrawScene(void)
F_TryColormapFade(31);
V_DrawSmallScaledPatch(bgxoffs, 84, 0, background);
F_WipeEndScreen();
F_RunWipe(99,true);
F_RunWipe(0,true);
}
if (!WipeInAction) // Draw the patch if not in a wipe