From 08146c9cad42f8a30a6b54386194ed22825d024a Mon Sep 17 00:00:00 2001 From: GoldenTails Date: Sat, 19 Dec 2020 21:30:13 -0600 Subject: [PATCH] Have A_ThrownRing check for a player too --- src/p_enemy.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index 898dcd3cc..3e7f52a3f 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -4912,7 +4912,7 @@ void A_ThrownRing(mobj_t *actor) } if (actor->tracer && (actor->tracer->health) - && (actor->tracer->player->powers[pw_shield] & SH_PROTECTELECTRIC))// Already found someone to follow. + && (actor->tracer->player && actor->tracer->player->powers[pw_shield] & SH_PROTECTELECTRIC))// Already found someone to follow. { const INT32 temp = actor->threshold; actor->threshold = 32000;