Merge branch 'deadstuff' into 'master'

Matters of mortality

See merge request STJr/SRB2Internal!558
This commit is contained in:
MascaraSnake 2019-11-26 17:24:17 -05:00
commit 07afb52a2a
4 changed files with 4 additions and 5 deletions

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@ -355,7 +355,7 @@ static CV_PossibleValue_t inttime_cons_t[] = {{0, "MIN"}, {3600, "MAX"}, {0, NUL
consvar_t cv_inttime = {"inttime", "10", CV_NETVAR, inttime_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_inttime = {"inttime", "10", CV_NETVAR, inttime_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t coopstarposts_cons_t[] = {{0, "Per-player"}, {1, "Shared"}, {2, "Teamwork"}, {0, NULL}}; static CV_PossibleValue_t coopstarposts_cons_t[] = {{0, "Per-player"}, {1, "Shared"}, {2, "Teamwork"}, {0, NULL}};
consvar_t cv_coopstarposts = {"coopstarposts", "Teamwork", CV_NETVAR|CV_CALL|CV_CHEAT, coopstarposts_cons_t, CoopStarposts_OnChange, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_coopstarposts = {"coopstarposts", "Per-player", CV_NETVAR|CV_CALL, coopstarposts_cons_t, CoopStarposts_OnChange, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t cooplives_cons_t[] = {{0, "Infinite"}, {1, "Per-player"}, {2, "Avoid Game Over"}, {3, "Single pool"}, {0, NULL}}; static CV_PossibleValue_t cooplives_cons_t[] = {{0, "Infinite"}, {1, "Per-player"}, {2, "Avoid Game Over"}, {3, "Single pool"}, {0, NULL}};
consvar_t cv_cooplives = {"cooplives", "Avoid Game Over", CV_NETVAR|CV_CALL|CV_CHEAT, cooplives_cons_t, CoopLives_OnChange, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_cooplives = {"cooplives", "Avoid Game Over", CV_NETVAR|CV_CALL|CV_CHEAT, cooplives_cons_t, CoopLives_OnChange, 0, NULL, NULL, 0, 0, NULL};

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@ -3099,7 +3099,7 @@ boolean G_GametypeUsesLives(void)
// Coop, Competitive // Coop, Competitive
if ((gametype == GT_COOP || gametype == GT_COMPETITION) if ((gametype == GT_COOP || gametype == GT_COMPETITION)
&& !(modeattacking || metalrecording) // No lives in Time Attack && !(modeattacking || metalrecording) // No lives in Time Attack
//&& !G_IsSpecialStage(gamemap) && !G_IsSpecialStage(gamemap)
&& !(maptol & TOL_NIGHTS)) // No lives in NiGHTS && !(maptol & TOL_NIGHTS)) // No lives in NiGHTS
return true; return true;
return false; return false;

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@ -2525,7 +2525,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget
if ((target->player->lives <= 1) && (netgame || multiplayer) && (gametype == GT_COOP) && (cv_cooplives.value == 0)) if ((target->player->lives <= 1) && (netgame || multiplayer) && (gametype == GT_COOP) && (cv_cooplives.value == 0))
; ;
else if (!target->player->bot && !target->player->spectator && !G_IsSpecialStage(gamemap) && (target->player->lives != INFLIVES) else if (!target->player->bot && !target->player->spectator && (target->player->lives != INFLIVES)
&& G_GametypeUsesLives()) && G_GametypeUsesLives())
{ {
target->player->lives -= 1; // Lose a life Tails 03-11-2000 target->player->lives -= 1; // Lose a life Tails 03-11-2000

View file

@ -9501,7 +9501,6 @@ static void P_DeathThink(player_t *player)
} }
else if ((netgame || multiplayer) && player->deadtimer >= 8*TICRATE) else if ((netgame || multiplayer) && player->deadtimer >= 8*TICRATE)
{ {
INT32 i, deadtimercheck = INT32_MAX; INT32 i, deadtimercheck = INT32_MAX;
// In a net/multiplayer game, and out of lives // In a net/multiplayer game, and out of lives
@ -9666,7 +9665,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
fixed_t f1, f2; fixed_t f1, f2;
// We probably shouldn't move the camera if there is no player or player mobj somehow // We probably shouldn't move the camera if there is no player or player mobj somehow
if (!player || !player->mo) if (!player || !player->mo || player->playerstate == PST_REBORN)
return true; return true;
mo = player->mo; mo = player->mo;