nodigimusic nomusic nosound -> digital_disabled midi_disabled sound_disabled

This commit is contained in:
mazmazz 2018-08-23 12:42:15 -04:00
parent d5ec388159
commit 07738fb0bc
5 changed files with 48 additions and 85 deletions

View File

@ -112,13 +112,10 @@ INT32 postimgparam;
postimg_t postimgtype2 = postimg_none;
INT32 postimgparam2;
boolean nomidimusic = false, nosound = false;
boolean nodigimusic = false; // No fmod-based music
// These variables are only true if
// the respective sound system is initialized
// and active, but no sounds/music should play.
boolean music_disabled = false;
// These variables are in effect
// whether the respective sound system is disabled
// or they're init'ed, but the player just toggled them
boolean midi_disabled = false;
boolean sound_disabled = false;
boolean digital_disabled = false;
@ -1192,23 +1189,23 @@ void D_SRB2Main(void)
// setting up sound
if (dedicated)
{
nosound = true;
nomidimusic = nodigimusic = true;
sound_disabled = true;
midi_disabled = digital_disabled = true;
}
else
{
CONS_Printf("S_InitSfxChannels(): Setting up sound channels.\n");
}
if (M_CheckParm("-nosound"))
nosound = true;
sound_disabled = true;
if (M_CheckParm("-nomusic")) // combines -nomidimusic and -nodigmusic
nomidimusic = nodigimusic = true;
midi_disabled = digital_disabled = true;
else
{
if (M_CheckParm("-nomidimusic"))
nomidimusic = true; ; // WARNING: DOS version initmusic in I_StartupSound
midi_disabled = true; ; // WARNING: DOS version initmusic in I_StartupSound
if (M_CheckParm("-nodigmusic"))
nodigimusic = true; // WARNING: DOS version initmusic in I_StartupSound
digital_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
}
I_StartupSound();
I_InitMusic();

View File

@ -90,10 +90,7 @@ extern boolean fromlevelselect;
// Internal parameters for sound rendering.
// ========================================
extern boolean nomidimusic; // defined in d_main.c
extern boolean nosound;
extern boolean nodigimusic;
extern boolean music_disabled;
extern boolean midi_disabled;
extern boolean sound_disabled;
extern boolean digital_disabled;

View File

@ -9350,7 +9350,7 @@ static void M_SoundMenu(INT32 choice)
{
(void)choice;
OP_SoundOptionsMenu[6].status = ((nosound || sound_disabled) ? IT_GRAYEDOUT : (IT_STRING | IT_CVAR));
OP_SoundOptionsMenu[6].status = (sound_disabled ? IT_GRAYEDOUT : (IT_STRING | IT_CVAR));
M_SetupNextMenu(&OP_SoundOptionsDef);
}
@ -9363,25 +9363,25 @@ void M_DrawSoundMenu(void)
V_DrawRightAlignedString(BASEVIDWIDTH - currentMenu->x,
currentMenu->y+currentMenu->menuitems[0].alphaKey,
(nosound ? V_REDMAP : V_YELLOWMAP),
((nosound || sound_disabled) ? offstring : onstring));
(sound_disabled ? V_REDMAP : V_YELLOWMAP),
(sound_disabled ? offstring : onstring));
V_DrawRightAlignedString(BASEVIDWIDTH - currentMenu->x,
currentMenu->y+currentMenu->menuitems[2].alphaKey,
(nodigimusic ? V_REDMAP : V_YELLOWMAP),
((nodigimusic || digital_disabled) ? offstring : onstring));
(digital_disabled ? V_REDMAP : V_YELLOWMAP),
(digital_disabled ? offstring : onstring));
V_DrawRightAlignedString(BASEVIDWIDTH - currentMenu->x,
currentMenu->y+currentMenu->menuitems[4].alphaKey,
(nomidimusic ? V_REDMAP : V_YELLOWMAP),
((nomidimusic || music_disabled) ? offstring : onstring));
(midi_disabled ? V_REDMAP : V_YELLOWMAP),
(midi_disabled ? offstring : onstring));
if (itemOn == 0)
lengthstring = ((nosound || sound_disabled) ? 3 : 2);
lengthstring = (sound_disabled ? 3 : 2);
else if (itemOn == 2)
lengthstring = ((nodigimusic || digital_disabled) ? 3 : 2);
lengthstring = (digital_disabled ? 3 : 2);
else if (itemOn == 4)
lengthstring = ((nomidimusic || music_disabled) ? 3 : 2);
lengthstring = (midi_disabled ? 3 : 2);
else
return;
@ -9416,11 +9416,11 @@ static void M_ToggleSFX(INT32 choice)
break;
}
if (nosound)
if (sound_disabled)
{
nosound = false;
sound_disabled = false;
I_StartupSound();
if (nosound) return;
if (sound_disabled) return;
S_InitSfxChannels(cv_soundvolume.value);
S_StartSound(NULL, sfx_strpst);
OP_SoundOptionsMenu[6].status = IT_STRING | IT_CVAR;
@ -9469,12 +9469,11 @@ static void M_ToggleDigital(INT32 choice)
break;
}
if (nodigimusic)
if (digital_disabled)
{
nodigimusic = false;
digital_disabled = false;
I_InitMusic();
if (nodigimusic) return;
S_InitSfxChannels(cv_soundvolume.value);
if (digital_disabled) return;
S_StopMusic();
if (Playing())
P_RestoreMusic(&players[consoleplayer]);
@ -9484,21 +9483,9 @@ static void M_ToggleDigital(INT32 choice)
}
else
{
if (digital_disabled)
{
digital_disabled = false;
if (Playing())
P_RestoreMusic(&players[consoleplayer]);
else
S_ChangeMusicInternal("_clear", false);
//M_StartMessage(M_GetText("Digital Music Enabled\n"), NULL, MM_NOTHING);
}
else
{
digital_disabled = true;
S_StopMusic();
//M_StartMessage(M_GetText("Digital Music Disabled\n"), NULL, MM_NOTHING);
}
digital_disabled = true;
S_StopMusic();
//M_StartMessage(M_GetText("Digital Music Disabled\n"), NULL, MM_NOTHING);
}
}
@ -9526,12 +9513,11 @@ static void M_ToggleMIDI(INT32 choice)
break;
}
if (nomidimusic)
if (midi_disabled)
{
nomidimusic = false;
midi_disabled = false;
I_InitMusic();
if (nomidimusic) return;
S_InitSfxChannels(cv_soundvolume.value);
if (midi_disabled) return;
if (Playing())
P_RestoreMusic(&players[consoleplayer]);
else
@ -9540,21 +9526,9 @@ static void M_ToggleMIDI(INT32 choice)
}
else
{
if (music_disabled)
{
music_disabled = false;
if (Playing())
P_RestoreMusic(&players[consoleplayer]);
else
S_ChangeMusicInternal("_clear", false);
//M_StartMessage(M_GetText("MIDI Music Enabled\n"), NULL, MM_NOTHING);
}
else
{
music_disabled = true;
S_StopMusic();
//M_StartMessage(M_GetText("MIDI Music Disabled\n"), NULL, MM_NOTHING);
}
midi_disabled = true;
S_StopMusic();
//M_StartMessage(M_GetText("MIDI Music Disabled\n"), NULL, MM_NOTHING);
}
}

View File

@ -9172,7 +9172,7 @@ void P_PrecipitationEffects(void)
if (!playeringame[displayplayer] || !players[displayplayer].mo)
return;
if (nosound || sound_disabled)
if (sound_disabled)
return; // Sound off? D'aw, no fun.
if (players[displayplayer].mo->subsector->sector->ceilingpic == skyflatnum)

View File

@ -230,7 +230,7 @@ void S_RegisterSoundStuff(void)
{
if (dedicated)
{
nosound = true;
sound_disabled = true;
return;
}
@ -494,7 +494,7 @@ void S_StartSoundAtVolume(const void *origin_p, sfxenum_t sfx_id, INT32 volume)
mobj_t *listenmobj = players[displayplayer].mo;
mobj_t *listenmobj2 = NULL;
if (sound_disabled || !sound_started || nosound)
if (sound_disabled || !sound_started)
return;
// Don't want a sound? Okay then...
@ -824,7 +824,7 @@ void S_UpdateSounds(void)
goto notinlevel;
}
if (dedicated || nosound)
if (dedicated || sound_disabled)
return;
if (players[displayplayer].awayviewtics)
@ -1307,7 +1307,7 @@ void S_InitSfxChannels(INT32 sfxVolume)
}
// precache sounds if requested by cmdline, or precachesound var true
if (!nosound && (M_CheckParm("-precachesound") || precachesound.value))
if (!sound_disabled && (M_CheckParm("-precachesound") || precachesound.value))
{
// Initialize external data (all sounds) at start, keep static.
CONS_Printf(M_GetText("Loading sounds... "));
@ -1352,24 +1352,19 @@ static char music_name[7]; // up to 6-character name
/// Music Status
/// ------------------------
boolean S_DigMusicDisabled()
boolean S_DigMusicDisabled(void)
{
return (nodigimusic || digital_disabled);
return digital_disabled;
}
boolean S_MIDIMusicDisabled()
boolean S_MIDIMusicDisabled(void)
{
return (nomidimusic || music_disabled);
return midi_disabled;
}
boolean S_MusicDisabled()
boolean S_MusicDisabled(void)
{
return (
(nodigimusic && nomidimusic) ||
(music_disabled && digital_disabled) ||
(nodigimusic && music_disabled) ||
(nomidimusic && digital_disabled)
);
return (midi_disabled && digital_disabled);
}
boolean S_MusicPlaying(void)
@ -1453,7 +1448,7 @@ static void S_UnloadMusic(void)
static boolean S_PlayMusic(boolean looping)
{
if (nodigimusic || digital_disabled)
if (S_DigMusicDisabled())
return false; // try midi
if (!I_PlaySong(looping))