From 015216b9acb45952763939a4a224585d320c951d Mon Sep 17 00:00:00 2001 From: Jaime Passos Date: Mon, 26 Aug 2019 20:49:04 -0300 Subject: [PATCH] Don't draw borders or patches if not necessary. --- src/m_menu.c | 88 ++++++++++++++++++++++++++-------------------------- 1 file changed, 44 insertions(+), 44 deletions(-) diff --git a/src/m_menu.c b/src/m_menu.c index f498d894c..4926fa7a2 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -5094,6 +5094,9 @@ static void M_DrawLevelPlatterRow(UINT8 row, INT32 y) } // new menus +#define TILEX(w) max(FixedCeil(FixedDiv(vid.width, w * dupx)) >> FRACBITS, 1)+2 +#define TILEY(h) max(FixedCeil(FixedDiv(vid.height, h * dupy)) >> FRACBITS, 1)+2 + static void M_DrawRecordAttackForeground(void) { patch_t *fg = W_CachePatchName("RECATKFG", PU_CACHE); @@ -5102,28 +5105,38 @@ static void M_DrawRecordAttackForeground(void) INT32 i; INT32 height = (SHORT(fg->height)/2); + INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy); + for (i = -12; i < (BASEVIDHEIGHT/height) + 12; i++) { INT32 y = ((i*height) - (height - ((recatkdrawtimer*2)%height))); + // don't draw above the screen + { + INT32 sy = FixedMul(y, dupz<> FRACBITS; + if (vid.height != BASEVIDHEIGHT * dupz) + sy += (vid.height - (BASEVIDHEIGHT * dupz)) / 2; + if ((sy+height) < 0) + continue; + } V_DrawFixedPatch(0, y< vid.height) + break; } + // draw clock fa = (FixedAngle(((recatkdrawtimer * 4) % 360)<>ANGLETOFINESHIFT) & FINEMASK; V_DrawSciencePatch(160< 0) + V_DrawFill(0, border_height + scaled_height, vid.width, border_height, V_NOSCALESTART|31); + } + // Cache and draw patch. background = W_CachePatchName(curbgname, PU_CACHE); bgwidth = SHORT(background->width); @@ -5152,23 +5177,6 @@ static void M_DrawNightsAttackMountains(void) // scroll background to left bgscrollx -= (FRACUNIT/2); - - // draw borders - { - INT32 scaled_height = BASEVIDHEIGHT * vid.dupy; - INT32 border_height = (vid.height - scaled_height) / 2; - - if (border_height > 0) - { - // top border - V_DrawFill(0, 0, vid.width, border_height, V_NOSCALESTART|158); - // bottom border - V_DrawFill(0, border_height + scaled_height, vid.width, border_height, V_NOSCALESTART|31); - } - } - - // Unlock cached patch. - W_UnlockCachedPatch(background); } // NiGHTS Attack foreground. @@ -5207,14 +5215,14 @@ static void M_DrawNightsAttackBackground(void) dupx = dupy = (dupx < dupy ? dupx : dupy); // background - M_DrawNightsAttackMountains(); + M_DrawNightsAttackMountains(false); // Center patches vertically snapy = (vid.height - (BASEVIDHEIGHT * dupy)) / 2; y = snapy; // back top foreground patch - for (i = 0; i < (vid.width/backtopwidth) + 1; i++) + for (i = 0; i < TILEX(backtopwidth); i++) { x = ((i*backtopwidth) - (ntsatkdrawtimer%backtopwidth)); x *= dupx; @@ -5222,7 +5230,7 @@ static void M_DrawNightsAttackBackground(void) } // front top foreground patch - for (i = 0; i < (vid.width/fronttopwidth) + 1; i++) + for (i = 0; i < TILEX(fronttopwidth) + 1; i++) { x = ((i*fronttopwidth) - ((ntsatkdrawtimer*2)%backtopwidth)); x *= dupx; @@ -5234,7 +5242,7 @@ static void M_DrawNightsAttackBackground(void) y += FixedInt(FixedMul((BASEVIDHEIGHT - backbottomheight)*FRACUNIT, dupy<topoffset); - y = border_height - ((topborderheight - yoffset) * vid.dupy); + y = border_height - ((topborderheight - yoffset) * dupy); y += (yoffset * dupy); - for (i = 0; i < (vid.height/border_height) + 1; i++) + for (i = 0; i < TILEY(border_height) + 1; i++) { - for (j = 0; j < (vid.width/topborderwidth); j++) + for (j = 0; j < TILEX(topborderwidth); j++) { x = ((j*frontbottomwidth) - ((ntsatkdrawtimer*2)%frontbottomwidth)); x *= dupx; @@ -5281,15 +5290,6 @@ static void M_DrawNightsAttackBackground(void) // Increment timer. ntsatkdrawtimer++; - - // Unlock cached patches. - W_UnlockCachedPatch(backtopfg); - W_UnlockCachedPatch(fronttopfg); - - W_UnlockCachedPatch(backbottomfg); - W_UnlockCachedPatch(frontbottomfg); - - W_UnlockCachedPatch(topborder); } // NiGHTS Attack floating Super Sonic. @@ -5313,11 +5313,11 @@ static void M_DrawNightsAttackSuperSonic(void) // Cache and draw patch. supersonic_patch = W_CachePatchName(va(supersonic, timer+1), PU_CACHE); V_DrawFixedPatch(235<= 0) V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor); else if (!curbghide || !titlemapinaction) - M_DrawNightsAttackMountains(); + M_DrawNightsAttackMountains(true); if (curfadevalue) V_DrawFadeScreen(0xFF00, curfadevalue); } @@ -5563,7 +5563,7 @@ static void M_DrawMessageMenu(void) else if (!curbghide || !titlemapinaction) { if (levellistmode == LLM_NIGHTSATTACK) - M_DrawNightsAttackMountains(); + M_DrawNightsAttackMountains(true); else { F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);