From 000ec9ac67c47c1c16489f35987fe2c87caaab81 Mon Sep 17 00:00:00 2001 From: wolfy852 Date: Sun, 14 Feb 2016 15:22:13 -0600 Subject: [PATCH] Call LUAh_PlayerSpawn instead of checking for it --- src/p_mobj.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 4916dbfdf..367a3a7d0 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -8296,8 +8296,7 @@ void P_SpawnPlayer(INT32 playernum) P_DoPityCheck(p); #ifdef HAVE_BLUA - if (LUAh_PlayerSpawn(p)) // Lua hook for player spawning :) - ; + LUAh_PlayerSpawn(p); // Lua hook for player spawning :) #endif }